• 04/03/2011 FFXIV: Next in-game holiday event will not include bells
  • There is good news -- the next in-game holiday event will not include bells. That's according to the most recent producer's letter, in which Naoki Yoshida outlines the changes in patch schedules based upon the disruption in service.


    Patch 1.17 was originally prepared for release to coincide with another real-world event, but due to the earthquake and the temporary shutdown, the team is splitting the patch into two installments. The update will go live in time for an Easter-themed event, with the patch's contents slightly reduced and necessitating a delay before 1.17a releases. But there's more than just holiday events to look forward to. While he doesn't provide details, Yoshida specifies that these two patches will start laying the groundwork for the game's dungeon and raid content, with more information forthcoming in the very near future. Final Fantasy XIV is only just back online, but it seems to be streaming right along at full speed once more.


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  • 01/03/2011 FFXIV: New producer wants to start off on the right foot
  • Naoki Yoshida, Final Fantasy XIV's new producer wants to start it off on the right foot. That's the message conveyed by the new producer's letter that was sent out to all players, explaining in broad strokes what Yoshida hopes to accomplish at the helm of the game.


    It also includes a poll for players specifically addressing feedback, giving players an avenue to directly state what they like, what they dislike, and what needs work first. Yoshida explains that he wants to adopt a core policy with the new team centered around rebooting and rebuilding the game in a way that players can enjoy. He also teases that further storyline content is already in the works for the game -- a welcome addition for players. Final Fantasy XIV has a long road ahead of it, but the new poll and the new development team seem poised to address the challenges.

  • 12/17/2010 FFXIV: Update focused toward content
  • The game's last major update a month ago was centered on quality-of-life improvements, but this update is focused toward content as well, with the addition of several new guildleves and the promised notorious monsters. That doesn't mean that there's a shortage of improvements to the game's interface, however, with several persistent issues having been addressed or expanded, even beyond the previously known changes.


    Among the more welcome interface changes are the addition of visible timers to all status effects, an increase in the chat character limit, and improved display of an item's durability. As for content, players not looking to kill monsters can enjoy the first part of the promised recipe book and lessened spawns around gathering points, not to mention the option to abandon unwanted local levequests. Final Fantasy XIV players can look forward to a second update later in the month, that promises to build upon this update and offer further improvements to the game.

  • 12/15/2010 FFXIV: Free trial period will be extended until that time
  • Yoichi Wada CEO of Square Enix has posted a message to Final Fantasy XIV purchasers apologising for the state of the game, adding that the team in charge of the MMO had been restructured and the free trial period extended even further.


    Yoichi Wada said while more than two months have passed since the official launch of FINAL FANTASY XIV service, we deeply regret that the game has yet to achieve the level of enjoyability that FINAL FANTASY fans have come to expect from the franchise, and for this we offer our sincerest of apologies.


    Wada adds “we realize time is of the essence and are fully determined to provide our customers with quality service. It is because of this that we ask our customers to be patient until we are able to confidently present them with a concrete plan outlining FINAL FANTASY XIV’s new direction. The free trial period will be extended until that time.”


    For more information on the planned improvements and some ideas of where it all went wrong for Final Fantasy XIV, check out our interview with the game’s producers, and our Final Fantasy XIV review.

  • 12/14/2010 Final Fantasy XIV: SquareEnix president says sorry to fans
  • Naoki Yoshida has been appointed as the new producer and director of the game, while the lead designer, combat system designer and lead programmer are also among those to be replaced.


    "We deeply regret that the game has yet to achieve the level of enjoyability that Final Fantasy fans have come to expect ... and for this we offer our sincerest of apologies." SquareEnix president and chief executive officer Yoichi Wada said.


    Developer SquareEnix has made wholesale changes to the development team for Final Fantasy XIV, following a poor public reception for the high-profile MMORPG.


    In response, SquareEnix has chosen to extend the free trial period of the subscription-based game indefinitely until a "concrete plan" for the title's "new direction" has been formulated.