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Fallen Earth is an MMO developed by North Carolina-based Icarus Studios LLC and Fallen Earth LLC. The game takes place
in a post-apocalyptic wasteland located around the American Grand Canyon. Fallen Earth's gameplay features FPS/RPG
hybridization, first-person/third person views, hundreds of items including improvised equipment and weapons, a real-
time crafting system, various skills and abilities, factions and tactical PvP, all existing within 1000 square
kilometers of usable terrain based on real-world topographical maps of the area.
The game was released on September 22, 2009 with pre-orders from Direct2Drive, Steam and the official website granting
early access from September 9, 2009.
The Fallen Earth story begins in the 21st Century, when the first in a series of natural disasters hits the United
States. As Americans struggle to recover, an investment tycoon named Brenhauer buys a controlling stake in a mega-
corporation named GlobalTech. By 2051, he moves his headquarters to the Grand Canyon Province, where GlobalTech
eventually creates a self-sufficient economic and military mini-state. Meanwhile, in India and Pakistan, the Shiva
virus, named for the dance-like convulsions that it caused in its victims, appears among the human populace. As the
infection starts to spread, countries accuse each other of engineering the virus. Political paranoia turn to open
aggression and nuclear conflict. The nuclear conflict combined with the virus devastates the planet. Less than one
percent of Earth's population survived the Fall, and the Hoover Dam Garrison and Grand Canyon Province are the only
known outposts of human civilization.
Outside the protective confines of the Hoover Dam Garrison, the player will encounter ruins of the old world,
genetically-altered creatures, strange technology, and six warring factions. Some factions seek to rebuild the old
world, others wish to build a new one in their own image, and some simply desire chaos and anarchy.
Among its features are first-person and third-person views, classless system, Player-versus-Player combat, and
crafting.
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