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Dungeons & Dragons Online: Eberron Unlimited (abbreviated as "DDO") is a massively multiplayer online role-playing game (MMORPG) developed by Turbine for Microsoft Windows, and originally marketed as Dungeons & Dragons Online: Stormreach. Turbine developed DDO as an online adaptation of Dungeons & Dragons (D&D) based loosely on the D&D 3.5 Rule-set. It is set in the Eberron campaign. Internet access is required.
DDO is a fantasy action role-playing game. Progression is defined by completing quests and leveling up. After creating an avatar on the character selection screen, players are required to go through a tutorial, which may be skipped after completing once. Players receive quests from non-player characters. After accumulating enough experience points through quests, the character is entitled to gain a level, which grants access to feats, spells and skills. The game has progressively increased the number of character levels from 10 to 20. Each module added quests and areas.
Dungeons & Dragons Online: Stormreach was developed by Turbine over two years. The initial prototype and concept was done by Jason Booth, Dan Ogles, Cardell Kerr, Ken Troop, and Michael Sheidow, in coordination with Wizards of the Coast, the publisher of the Dungeons and Dragons pen and paper game. Later, this initial team moved to work on Turbine's other title in development Lord of the Rings Online, or left the company. Development was then led by James Jones, and DDO was released on February 28, 2006. It is published by Atari.
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